While Gaussian Splatting is powerful, integrating it into professional workflows has been challenging. 3DGS Render bridges this gap, bringing Gaussian Splat handling directly into Blender. Now you can ...
This prototype implements ReSTIR FG, an efficient real-time global illumination algorithm that combines photon final gaterhing with reservoir resampling (ReSTIR). Additionally, our ReSTIR FG is able ...
Abstract: Reconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To address ...