AMD says it's about to adopt a "brand-new rendering approach" when it comes to ray tracing, and specifically path tracing, in the latest games, thanks to a new dedicated hardware block in its next-gen ...
If you want to play games on a PC, you'll need a graphics card (GPU). From "Cyberpunk 2077" to "Red Dead Redemption 2" and "Palworld," you'll need video RAM from a GPU to make it happen. And on your ...
Dying Light: The Beast is out now, and with it, the next installment of the parkour zombie title is out. We at The Escapist speak rather fondly of it in our Dying Light: The Beast review – in case you ...
The gaming industry has been a forefront for technology since its early days, pushing the expectations of things like handheld computing, online communication, and of course, graphics. For the last ...
In a surprising move, one of the studios that is working on Battlefield 6 revealed that the game won’t feature any ray tracing at all. Not only is this feature not planned for launch, but there are ...
GameSpot may get a commission from retail offers. Battlefield 6 won't have ray tracing, as the team instead is focusing on performance and optimization, according to the game's technical director. In ...
Battlefield 6 doesn't have ray-tracing, and its developer has said there are no plans to add the feature down the line. While ray-tracing has been notably missing from Battlefield 6's open beta tests, ...
Battlefield 6's devs have confirmed that the game won't have ray tracing at launch, with the game's performance being the top priority for Battlefield Studios. While the wildly popular beta was ...
Bruna is a contributor from Brazil. Although she's an advertising executive, she has been working as a pop culture journalist since 2004, and before Game Rant she worked as a contributor for TechTudo, ...
Ray tracing and path tracing sound similar — and technically, they are. Both methods simulate how light travels in a 3D environment, but the way they work and the results they produce are completely ...
TL;DR: Real-time ray tracing is now standard in AAA games, with Path Tracing emerging as the next visual breakthrough, enabled by technologies like DLSS, Neural Rendering, and DirectX Raytracing 1.2.