Here's one less reason for game developers to skip over using the free and open source Godot Engine, as it now has a free port available to bring games over to the Nintendo Switch. You may remember ...
Create two GDNative classes (using the C API directly in this case). Add a property to the second of the two classes. Set the property hint to GODOT_PROPERTY_HINT_RESOURCE_TYPE. Set the hint string to ...
Via gdnative, loaded a gdns file referencing a dll. No references to the loaded resource are held. Next frame, ResourceLoader.has_cache is checked for the gdns file and returns false. But the resource ...
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