Julia Kagan is a financial/consumer journalist and former senior editor, personal finance, of Investopedia. Skylar Clarine is a fact-checker and expert in personal finance with a range of experience ...
Bugs fixed as reported here: https://forum.paradoxplaza.com/forum/index.php?threads/simple-json-typo-fixes-post-1-4-0.1126334/ These files are the result of the ...
Held every four years, the Global Refugee Forum is the world’s largest international gathering on refugees. It brings together UN Member States, non-governmental organizations, the private sector, ...
Feeling stuck on today’s puzzle? We can help. By New York Times Games Feeling stuck on today’s puzzle? We can help. By New York Times Games Feeling stuck on today ...
Led by Katie Ferraro, the Fox Patrol has found their way to the Hinterlands seeking work for a small mercenary company their size. Unfortunately, too many close calls have made Katie a little too ...
Mechs aren’t just machines; they’re cultural icons. Mechs remind us of our fascination with technology, power, and human fragility. The best mech games take that fantasy a step further, letting us ...
Forbes contributors publish independent expert analyses and insights. Rob Wieland is a game designer who covers tabletop games In this version, humanity’s lust for war has turned grim. Not only do ...
Catalyst Game Labs has revealed a new spin off to its long running mech combat game Battletech, called 'Battletech Gothic'. This expansion will be set outside the game's main science fiction ...
The history of the Battletech Universe has advanced since its release 41 years ago. The Battletech universe is one where humanity has made it to the stars. It’s also a setting where war continues to ...
The long-running tabletop mech game BattleTech has spawned numerous video games, including MechWarrior, MechAssault, and 2018's BattleTech, but if you've ever wanted to get into the board game that ...
There are just under forty BattleMechs so far in HBS's BattleTech, and the combination of armament/equipment/armor put a considerable amount of "pre-reading" time in. But simply dividing the Mechs ...
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