There's been a long history of war titles in the world of videogames, and whether you're fighting in WW2 or you've taken to a future battlefield, one truth remains: war never changes. From boots on ...
Abstract: This paper presents a tutorial on the Tracking, Telemetry, and Command (TT&C) for spacecraft and satellite missions. In particular, it provides a thorough summary of the design of the TT&C, ...
Performance, zero/small memory allocations/footprint, no dependencies on any game engine - main goals of this project. Important! Don't forget to use DEBUG builds for ...
5.7 update: Updated the code to 5.7. I will have to update the readme over time 5.6 update: Updated the code to 5.6 with many small improvements and fixes. Apologies for the lack of response to PRs ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results