Abstract: This letter proposes an online friction coefficient identification framework for legged robots on slippery terrain. The approach formulates the optimization problem to minimize the sum of ...
Abstract: In industrial manufacturing, anomaly inspection performance is frequently hampered by the scarcity of anomaly data. To address this issue, synthetic anomaly masks and corresponding images ...
Procedural terrain generation for Godot 4 based on MeshInstance3D and a height map. Generation is available both in the editor and during execution. Check out the post on dev.to as well: Crafting ...
STATESVILLE — As respiratory illnesses continue to spread in North Carolina, Iredell Memorial Hospital is responding to the challenge of treating those with serious symptoms, while protecting other ...
A long time coming, a faster, better, more compatible than ever way of quickly drawing chunks on your screen! Enjoy smoother gameplay with less stutter, see further with longer render distances and ...