Abstract: Creating lifelike 3D head avatars and generating compelling animations for diverse subjects remain challenging in computer vision. This paper presents GaussianHead, which models the active ...
While 3D content generation has advanced significantly, existing methods still face challenges with input formats, latent space design, and output representations. This paper introduces a novel 3D ...
[2025.07.08] We thank Alex Nasa for providing us with an excellent Huggingface demo. [2025.06.30] We release the training & inference code. Our code relies on Python 3.10+, and is developed based on ...
Abstract: Recent advancements in radiance field rendering show promising results in 3D scene representation, where Gaussian splatting-based techniques emerge as state-of-the-art due to their quality ...
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