Abstract: Given images of translucent objects, of unknown shape and lighting, we aim to use learning to infer the optical parameters controlling subsurface scattering of light inside the objects. We ...
Abstract: We have developed a new algorithm for electromagnetic inverse scattering problems in inhomogeneous media using finite-difference frequency-domain (FDFD) forward modeling, referred to as the ...
Autodesk 3ds Max — professional 3D modeling, rendering, and visualization software for Windows and Mac used in design, games, and architecture. Autodesk 3ds Max is a professional 3D design environment ...
Very quick tutorial. using Subsurface Scattering to simulate translucent materials that scatter light as it passes through. Thanks for watching Medicare update: New ID verification coming for seniors ...
In 2005 Simon Feltman released the first MXSCOM, a small Visual Basic 6 application that took commands and sent them to Autodesk's 3ds Max's internal COM server. This allowed users to choose their own ...
Many real world surfaces exhibit translucent appearance due to subsurface scattering. Although various methods exist to measure, edit and render subsurface scattering effects, few solutions exist for ...
Precomputed radiance transfer (PRT) captures realistic lighting effects from distant, low-frequency environmental lighting but has been limited to static models or precomputed sequences. We focus on ...