In last year's Humankind review, I said it didn't feel like it had reached its final form yet. It's a pretty typical sentiment in the age of digital games - even the latest Call of Duty is a bit ...
However cool all of Humankind's big bright ideas sound in theory, they work even better in practice. That's my takeaway from a day with an early build of the historical 4X by Amplitude, the biggest ...
There's something kind of special about playing a new 4X game, especially a historical one. These games are about playing through history - all of history - which means that as much as they're about ...
Humankind is much like Civilization in that there will inevitably come a point when you look up and realise you've been playing for 10 hours straight and work starts in two hours. The most immediate ...
Stefan is a machine that plays video games, writes about video games, and then stares at a wall. Staring at a wall is the most productive part of its day. Since Humankind is on Xbox Game Pass, it's ...
Russ Boswell has been playing games ever since he was old enough to hold a controller. He started his love for gaming with the NES and Super Mario Bros. specifically. Over the years, he has collected ...
HUMANKIND is the next big historical strategy game. That’s both a statement of its aims and my feelings about it. Honestly, if you’re into strategy games and history in the slightest, that’ll probably ...
This year, the Humankind moments that resonated with our audience the most weren’t the loudest or the biggest—they were the ones that reminded us of the power of simple human connection. From ...
Publisher SEGA and developers Amplitude Studios and Aspyr will release turn-based historical strategy game HUMANKIND for PlayStation 5, Xbox Series, PlayStation 4, and Xbox One on November 4, as well ...
For a long time, Sid Meier’s Civilization reigned as the king of the turn-based, society-building genre. Civilization's take on 4X strategy games, with its focus on empires, cities, and territorial ...
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