On planes, trains, and yachts, John Romero searches for the right swag and sound to set the mood for Sigil. SPOILER WARNING: Icon of Sin goes into detail on the making of Sigil, John Romero’s ...
JOHN ROMERO HAS made dozens of games. Counting titles written but never published during his earliest forays into programming, he’s made hundreds. To call him prolific would be a gross understatement.
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